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phire realized Dolphin could do the same thing, and made some tweaks to the GameINI system to apply settings across a platform. ![]() Since Widescreen support is consistent across the Wii's emulated platforms, the Wii U can tell which games supported widescreen or not by looking at the System code of a software's GameID. While using the Wii U's Virtual Wii, he realized that Nintendo themselves came up with an interesting work-around. Quote:phire decided this wasn't good enough. It is fringe cases like CTAR that are not quite right yet. At that point, it switches to 16:9 like it used to do on the GCN. 2 Bila file ketika di extrak terjadi kerusakan atau. ![]() On games like SCII, the intro video now shows up 4:3 until the save file is loaded from the memory card and the game detects the user has set up the game for 16:9. Still, the auto AR feature is pretty cool. Most WW games are 16:9 but not this one so if the code is assuming 16:9 for all WW games, that's where the problem is. ![]() Based on the classic 1989 original Castlevania: The Adventure, this WiiWare version will allow players of a new generation - and older fans - to experience one of the most popular games within the storied Castlevania timeline from a new perspective. ![]() I think it has to do with the method used for detecting which games are 4:3 as quoted below from the Feb progress report. Download Game Ultraman Fighting Evolution Rebirth Ps2 Iso. I tried 4.0-9103 when I wrote that and it still isn't fixed.
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